

“The Crypt” tones down the emphasis on chanting and guitar work and plays up the choir-work and introduces some strings in a way that brings out the ghoulish nature of much of the game’s body of work. In other places, the music leans more towards the morbid, which ones would hope for in a game featuring the slaughter of the undead and playing as a perpetually-resurrected revenant. This is featured in other tracks across the album, and can work to great effect with the setting of particular stages, though sometimes can be a bit overpowering in places. “Promenade of the Condemned” for example, plays up the chanting chorus to sound more ethnically-enfluenced. While emphasis on heavy drum percussion and acoustic guitar is evident throughout the soundtrack, some tracks feel like they are purposefully invoking a cultural shade to things. The game’s soundtrack as a whole lends itself to a blend of styles, which paint a picture as you progress through the game.

It’s a good track to be able to listen to over and over, since attempting to learn your way through the game and inevitably being thrown back to the first stage will make you very familiar with this piece. The balance between the rhythm of the drums, the chants of the chorus and the energy of the guitar creates a track that I would imagine would be perfect in a D&D setting, which given the rouge-lite elements of Dead Cells is pretty fitting. The track “Prisoner’s Awakening” exemplifies this.ĭead Cells – Soundtrack Part 1 by Yoann Laulan This means you get very familiar with early stage music, which French composer Yoann Laulan seemed to have taken into account when he created the soundtrack, as the first few levels feature memorable melodies that borrow easily into your brain with subtle yet catchy acoustic guitar. The challenge is that if you die, regardless of where you progressed to, you get thrown back to the beginning of the game. There are different levels you must traverse to progress along in your undead quest, each with their own themes. Both games adhere to similar gameplay mechanics as Dark Souls games, and also to music that plays to the environments and atmosphere. Unlike Crypt, however, Dead Cells features a far different type of soundtrack than the upbeat catchy rhythm of the former.ĭead Cells is very much akin to Salt and Sanctuary in both feel and its soundtrack. While I originally took the loose risk of purchasing indie game Dead Cells because of it’s metroidvania offerings and promises of Dark Souls-like challenge, I was happy to find much like Crypt, it took sported a compelling soundtrack to it. One of them was Crypt of the Necrodancer, which played to my tastes in both cute macabre games and games with good soundtracks. There’s only a handful of games that I have gone out of my way to purchase while they’re still in earl access on Steam.
